Epic Games·SaaS / Digital Services·Cary, North Carolina, US·Founded 1991·Last verified 31 May 2026
33
out of 100
Below expectationsPending Review

Epic Games has disclosed zero operational emissions data, no supply chain assessment, and no climate targets despite operating global infrastructure at scale. The company shows minimal environmental governance, no sustainability reporting, and a pattern of regulatory breaches involving consumer protection violations.

The calculation

Every score shows its working.

Same formula for every company. No curve. No private weighting.

SINK = (0.3 × Base + 0.7 × Performance) × Scale
Industry base impact
SaaS / Digital Services sector ceiling.
70 / 100
Performance score
Sum of the 10 rubric questions, scored 0–10 each.
20 / 100
Raw score
Weighted average before scale penalty.
(0.3 × 70) + (0.7 × 20) = 35.0
Scale penalty
Multiplier based on absolute emissions volume — physics-first.
× 0.95
Final score
Rounded. Below expectations.
33 / 100
The ten questions

Where Epic Games is strong, and where it isn't.

Strongest on Water Impact and Controversies & Red Flags (4/10, 4/10). Weakest on Transparency & Accountability and Targets & Commitments (1/10, 1/10).

Where the evidence comes from

Every document used, listed.

9 sources used in this assessment. All publicly available. Each row shows which rubric questions it informed.

[1]Third-party verified
DitchCarbon Organization Profile: Epic Games
2025
Q1Q2Q3Q4Q6Q8Q9
View →
[2]Third-party verified
AfterClimate Net Zero Snapshot 2023
2023
Q1Q2Q3Q8Q9
View →
[3]Self-reported
Microsoft Learn: Fortnite Energy Efficiency Case Study
Unknown
Q1Q4
View →
[4]Public record
Time: Sustainable Video Game Companies
2024
Q4
View →
[5]Self-reported
Epic Games Fortnite Creative: UN SDG Lesson Plans
Unknown
Q5
View →
[6]Public record
FTC Press Release: Epic Games Settlement (Dark Patterns)
2023
Q10
View →
[7]Public record
FTC Press Release: Epic Games Settlement (COPPA & Dark Patterns)
2022
Q10
View →
[8]Third-party verified
BetCity: Gaming's Carbon Footprint
2024
Q8
View →
[9]Third-party verified
GameHub: Game Industry Net Zero Snapshot 2022
2022
Q9
View →

If you believe a source has been misread or a newer version exists, submit a challenge.

Epic Games in context

Where Epic Games sits among saas / digital services peers.

Among the 35 major saas / digital services brands we've scored, Epic Games sits 32nd of 35.

32/35
Epic Games's rank
46
Industry average
25
Industry low
74
Industry high
How this score has moved

Epic Games's score over time.

today

Score history begins 11 April 2026.

As Epic Games's score updates, the trajectory will appear here.

We're backfilling historical scores for FTSE 100 and S&P 100 companies over the coming weeks.

What's being contested

This score is not currently being contested.

Every challenge is published. We'd rather be corrected than wrong — that's the whole point.

No challenges submitted yet. If you have evidence that contradicts this score, you can challenge any question above — cite a public source and we'll review it.

About Epic Games

Epic Games is a US-based video game and digital services company founded in 1991, headquartered in Cary, North Carolina. Best known for Fortnite, a free-to-play battle royale with 650M+ registered accounts, Epic develops game engines, tools, and operates global cloud-based platforms. It employs approximately 4,000 people across 40+ offices worldwide.

Founded
1991
Headquarters
Cary, North Carolina, US
Employees
~4,000–5,000 (post-2023 layoffs, per Statista 2024 estimate of 4,358)
Annual revenue
~$5.7B (2024 estimate, Sacra)
Company website ↗
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